Using itch.io's automation features for tabletop rpg publishing
Behind the Scenes, page imposition, zine layout, saddle stitching and more!
Behind the Scenes at Berdandy Studios
The decade in review
Dodging the gamer identity?
Digital Release now, Print later...
Mic Drop and PitchFest Expansions
The good and bad of a temperate climate
I implemented a suspended-coffee style Community Copy program on itch.io — the intention being to lower the barrier to entry for people to play my game…
In which we explore the values of Berdandy Studios and what we're doing here
I'm sure this is not unique, but this is a prototyping model that I've developed, and very much works for me. The key is that all ideas live in a Phase…
This weekend, I published my first tabletop game, Pungeons & Flagons. It's a classic indie RPG, in the same genre as various story-heavy games, like Th…